A little bit of level-design in-between

May 10, 2008 at 3:33 pm | In Game development, Level-design | 3 Comments

Developing games takes up quite a bit of my time these days, now that it’s a full-time job for me. Despite that, I’m still working on a game in my spare time, although not as much as I used to do. Fortunately, programming isn’t my only hobby. I still had an old, almost-finished Half-Life 2: Deathmatch level gathering dust on my HD, so I thought, why not finish it for real this time?

So that’s what I’ve been working on the past few days. I’ve fixed up the last few details, with feedback coming from some friends, so here I present you:

dm_mudanchee (.rar, 6.8 MB)!

3 Comments »

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  1. I see you updated your website! (Crap I forgot to test your map well I have Summer off now so I’ll try it out soon!)

  2. Well, this isn’t my portfolio, but yeah, it’s my most active site at the moment.

    I didn’t know you had a blog too, bytheway. Looks interesting. :)

  3. Somehow i missed the point. Probably lost in translation :) Anyway … nice blog to visit.

    cheers, Learned.


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